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Orbits

Orbits

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Devlog

  • Levels and Implementation
    April 22, 2021 by grizti
    When designing the levels for Orbits, I had a number of things to keep in mind. While I wanted the player to be able to control two characters at a time, these characters both operated on separate scr... Continue reading
  • Orbits Official Trailer
    April 14, 2021 by grizti
    With ten days until the game expo, this was fairly inevitable. Working on this game has been an enriching experience, and I learned a lot about the process of software engineering to boot. Particularl... Continue reading
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